What Is A Good Fighter Template??
Di: Ava
For fighters, light/heavy machine guns have a good weight/damage ratio. For CAS, bomb locks have the best weight/damage ratio, and also the best damage/IC ratio. I tested a ton of stuff to find out which plane is best at which tech interval, this includes:- 1940, 1944, Modern tech- Small Fighters, Heavy Fighters, Moth
anyone has a good template for analogue to a „heavy fighter“ in new system? i mean, something heavy focused on interception and range. After more than a month of hard work ! ? I present to you ? Platform Fighter Template ? Now you can make your own Super Smash Bros game ! ? Available on my itch page: ? Follow me on Twitter to stay up to date with the next templates I will make ☺ My Twitter My templates: Beat ‚Em Up Template Among Us Template Tomb of the Mask Template Online There is no specific plane called „heavy fighter“ now. So how would you go about building one? Would you use the small airframe and give it lots of firepower and extra range, or would you use the medium airframe?
Guys, how should I upgrade my CAS template? Its Basic CAS Airframe with engine lvl II. Is it possible to make it multi-role airplane like CAS/fighter and if
Undertale Engine by jevilhumor
OVERVIEW: The Undertale Engine by TML is one that many have used to create fangames like TO!Ink Sans Fight, Gaster Blaster Sans Fight, SpookyTale,
Description This Christian PowerPoint features the verse 1 Timothy 6:12 and the topic of fighting the good fight of faith. The Church PowerPoint template has a red boxing glove in the foreground, illustrating our fight and defense of the faith. Hello! i’m gonna do my best to update the guide if something isn’t very good integrated or explained, if i have some gramatical or other mistake please report them in the comments or if you have some suggestions please tell them in the comments thanks!
- Steam Community :: Guide :: Current templates for 1.15 UPDATE
- The DEFINITIVE plane template guide for HOI4 super-cut
- [Top 15] Hearts of Iron 4 Best Division Templates
If one of the standard layouts matches you well and feels good, make it for your custom joystick or find a controller with the same or similar layout. You could also tweak some of the given layouts. Otherwise, if you are making a custom controller, with the goals in mind, place your hands out how you would like to engage the panel. Soft attack: While not the best, this template’s soft attack is decent, meaning it can fight other infantry-based divisions/templates. Recovery rate: When this division loses manpower after a battle, it has a faster rate of restoring its strength compared to other division templates. #8 – African Division (Artillery) View Gallery Here is what a division template is in HOI4, what the best ones to use are, and any more relevant details that will help you win your wars.
(I’m usually playing against AI) I’ve gone the 7×2 standard (7 infantry battalions, 2 Artillery) with support companies of Engineers, Cav Reacon, support artillery, and have even made variants that included a support Anti-Tank. (Always worried about oil with Germany, so i have been avoiding hospitals, and other support companies that use oil) For my armored divisions I’ve usually For fighters, light/heavy machine guns have a good weight/damage ratio. For CAS, bomb locks have the best weight/damage ratio, But most good players would be done of Western Europe by 1940. Next you would be fighting in the Soviet Union where the air zones are larger and the airfields are far less numerous. Or in Asia where there are even fewer airfields. Without drop tanks your short range fighters would suffer incredibly. So the answer is DROP TANKS.
Hello. I have a question. If I understand correctly, there are two best templates for fighters: one with HMG and one with cannon fighter To me it appears that cannon fighter should be much more powerful ,even though agility is lower, but AA is higher So the question is: what attributes contributes the most to the effectiveness of fighters? Like Agility>AA>AD? Do I need AD it all?.
Worst styles: Mummy, cocky, balanced (footwork is very slow) best punch styles: Frazier (the frickin best for trading shots, hitting from outside, and power shots, also very accurate overall), power, speed, Tyson, Jones Jr, Chavez (great for power punching), Pacquiao, Klitschko (best for inside fighters, the cross is too close range)
what the designer for "heavy fighter"?
For fighters, light/heavy machine guns have a good weight/damage ratio. For CAS, bomb locks have the best weight/damage ratio, and also the best damage/IC ratio. Heavy Fighters IRL were good against bombers but helpless against fighters because of the lack of agility. They struggled to get a good shot at them. that Have checked the META fighter template that shows up on the internet and looses in every aspect against this new template.If you want to learn about plane d
Discover the best MMA fighter website template to elevate your online presence. Perfect for showcasing fighter profiles and events.
Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face. GOODDOG is a kite that flies best in light to medium winds. It’s predictable, precise and can do every fighter kite maneuver imaginable. GOODDOG isn’t a particularly fast kite; it won’t win any speed races.
What are some good soviet templates? I’m currently at 1938 and I have tons of experience from the spanish civil war that I’m planning to use to upgrade my templates. Also keep in mind that with 160h played I’m still pretty much a noob at this game and this is my first time ever doing a soviet playthrough. This video is a guide to the tank template and fighter builds that I use for Germany in HOI4 Gotterdammerung. HOI4 Germany Starting Guide: https://www.youtub
Steam Community :: Guide :: Current templates for 1.15 UPDATE
A database of paper airplanes with easy to follow folding instructions, video tutorials and printable folding plans. Find the best paper airplanes! This template is the best choice for you ! You can get it → edit the game (change the assets or add more stuff) → Publish, then sell the game ! $$$ What you will learn from this template: • Special attacks (combo). • Platform climb/jump. • Team for each player. • Smooth push system. • Characters selection. • Offline multiplayer. The „meta“ fighter is still pretty cheap. You just use a ton of heavy machine guns and armour plates, self-sealing fuel tanks if you’re feeling fancy, and drop tanks if you want decent range. If you really want cheap just build AA.
The secondaries for fighters are – agility, speed and numbers. Agility and speed advantages give you significant bonuses in combat and generally the best fighters involve some concessions to speed and agility. I will often run fighters 20 Width all inf, with support engineer, cavalry recon, anti-tank, anti-air, signal or logi company. Holds pretty decent and fucks up Germany’s seemingly endless air and tank supply. Also, build some cas and fighters as well, but not a huge focus on them. Build AA in provinces where main fighting will be and maybe some radar to help with AA spotting if you can spare the civs. If youre an advanced lifter and max-strength is a priority domain then Fighter is the wrong choice. You need to reread the material, it doesn’t sound like you understand how to go about choosing the correct template/protocol for your goals. No 2 day program is going to compete with Operator or Zulu etc in terms of strength gains. Fighter is best used when strength is a lower priority
Recently completed my first marathon using a 4 day running template (similar to Green) and fighter for lifting (hex DL, BP, WPU). It was a 14 week Evaluating fighters is difficult but the core statistic is attack per IC times defence per IC modified by speed and agility effects. This is why max HMG is recommended, it is a good trade off between firepower, agility/speed effects and weight allowance.
What is your best HOI4 BBA DLC fighter design? Please post your designs in the comment section below. Join this channel to get access to perks: https://www.y
MAKING YOUR FIRST FIGHTER KITE
Since the new patch I’m not quite sure how to design my fighters optimally anymore, the ones i design work fine but they can always be better. I usually try to max out Air attack, as high as it can go with the best engine, then throw on some range upgrades so it’s good enough for wherever I am in the world.
Lich is the iconic template for wizards, though sorcerers and oracles get even more use from it due to the higher charisma use. A full caster who uses his casting stat for HP and fort saves is really something special. Druids have the siabrae template which is pretty cool. Graveknight is nice for front line warriors like the fighter or antipaladin. Half-celestial/fiend is nice for a most
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