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Steam Workshop::Modified Reserve Ammo Capacity

Di: Ava

So I’ve been using the commands ammo_xxx_max and I’ve been trying to increase the maximum ammo capacity, however when I bought a gun, I had to use the command givecurrentammo amount to fill the reserve ammunition to maximum. Is there a way of bypassing that annoying command? And how?

Oh, well, did you know how to change the ammo capacity in half life?

INFINITE ITEM CARRY CAPACITY FOR SATCHEL AND INFINITE AMMO

Steam Community :: Guide :: How To Get Extra Ammo Capacity Without ...

just makes the ammo reserve more scarce rifle ammo – 300 grenade launcher – 20 smg – 300 snipers – 150 shotguns tier 1 n 2 – 100 This addon automatically sets your reserve pistol ammo count to 999 every in-game second, however it can be configured to also affect 357 ammo (or both!) Since handguns in a lot of games (and indeed, in a lot of Workshop weapon packs) aren’t as powerful as bigger guns like rifles and shotguns, it’s worth adding some extra utility to

Welcome to the Black Mesa Edition of OBO! The Overall Balance Overhaul (pronounced „oboe“) is a mod that aims to modify, rework, and improve Black Mesa to the fullest capacity of the game’s weapon scripts and console variable configs. What does that mean? Simply, this mod alters the data behind your weapons, enemies, and anything else I could

For this I will edit the reserved ammo for all of the weapons. The MP5K, due to the pulse pistol having regenerating ammo, uses pistol ammo so the command you need to find is sk_max_pistol SMG1 is sk_max_smg1. Shotgun is sk_max_buckshot. RPG is sk_max_rpg_round. SMG1 grenade is sk_max_smg1_grenade Revolver is sk_max_357.

Just go to Steam\steamapps\workshop\content\494840\3290033613\Source\AmmoRestrictionPatches.cs and remove or comment out: IsItemAllowedPatch (lines 75-86) and GetJobsPatch (lines 522-541). You can control the amount of reserve ammo using commands. Command Description (Host and Admins Only) !amm : Displays a brief usage guide. !amm : Sets the desired reserve ammo multiplier. Enter !amm 1 to reset the reserve ammo settings to default. Examples: !amm 2 | !amm 1.5 | !amm 1 On listen servers (local servers), no separate Assault Rifle ammo is rounded from the M16’s magazines Military Sniper/AWSM ammo is rounded from the Military Sniper’s magazines Use your pistols or melee to conserve ammo Save your primary ammo for special infected, hordes or boss infected The Tank will take most of your reserves Don’t expect to keep the same primary weapon

By: Jesus is Lord. THIS ADDON CHANGES THE WEAPON AMMO CAPACITIES TO BE THE SAME AS THE ORIGINAL HALF-LIFE’S! CHANGES INCLUDE: Glock/MP5 Ammo Reserve from 150 to 250 357 Ammo Reserve from 12 to Description Gives grenade launcher 72 reserve ammo (up from the regular 30). Does not change anything else about the grenade launcher. Note that changing ammo values only changes your maximum capacity for ammo, it doesn’t instantly give you ammo or cause certain ammo pickups to appear more frequently in the game. If you want to give yourself ammo you can always enable cheats by typing „sv_cheats 1“ and „impulse 101“ into the console (default key is ~).

If you have primary gun & then you pick an ammo pack (incendiary/ explosive), your ammo clip will be converted to upgrade ammo (incendiary for incendiary pack, explosive for explosive pack). After finishing reloading, the ammo clip will be converted to upgrade ammo automatically. The reserve ammo is still consumed on each reload just Steam Workshop: Left 4 Dead 2.A rather simple VScript that plays a click sound on each shot whenever your current weapon’s mag capacity is at 20% (30% if you have a shotgun), or in other words, when your ammo is „low enough“, kinda like in CS:GO/CS2, in A script to increase the maximum reserve ammo for players. A Half-Life 2 (HL2) Config Script in the Other/Misc category, submitted by MrJihad

Steam Workshop:: [M60] M60 script

It’s probably the weapon addon, it might have scripts that do this to the ammo, I’ve had similar experiences. It made me start thoroughly reading mod descriptions to make sure there’s no script haha Note: perform tactical reloads! If you empty your current magazine, you will LOSE the gun, regardless of its reserve ammo pool. The Last Stand Update ready script for the M60 slot. Does not include a HUD icon. The stats fit M60, M60E3, M60E4 machine guns, and many more. This addon replaces SCRIPTS (changes the in-game weapon stats)!

Steam Workshop::[Borderlands3] Ammo (Ammo Pile)

This mod makes the carrying capacity of items and ammo infinite. Items including : consumables meats drinks feathers valuables iirc – trading cards too. All ammo type carrying capacity is infinite as well. For installation : Download both Lenny’s Mod Loader (LML) and the RDR 2 ASI Loader. Place both files into your Red Dead Redemption 2 root directory (where “ The FSS Hurricane sacrifices range and stopping power for increased ammo capacity and enhanced stabililty.“ The FSS Hurricane is a submachine gun featured in Call of Duty: Modern Warfare II.

Infinite ammo in Campaign – Survival The mounted mini gun never overheats Realism has infinite primary weapon Solo or Host a Local Server game Can be played in Custom Maps too Wont work in Official or Mod servers Cant be combined with other scripts And you Steam Workshop: Garry’s Mod.Finally, I’ve waited too long for this gun to arrive. I decided to make it even more destructive, And there 4 new ammo is what I want to do. HE ammo has been modified to be very powerful. but use it with care or you More max ammo script. Not enough bullets? The answer, is a gun. And if that don’t work? Use more gun. Need even MORE bullets? Get the extra ammo version here. This script is made for people who want to spray tons of bullets at zombies. Great for higher difficulties where zombies are bullet sponges (looking at you Expert Realism). I gave them some large

I like the idea of limited pistol ammo, but since it’s supposed to be infinite to always allow the player to have a way to fight, I think closer to 999 ammo would make sense. Also, not being able to see how much reserve ammo you have makes this mod feel like it isn’t real. Unless it wasn’t working for some reason Gives you ammo for the weapon you’re using when killing NPCs or players, supporting secondary ammo types and guns without ammo reserve! FEATURES Works for guns with no ammo reserves (like the RPG) Works for guns with secondary ammo types (like the SMG grenade or the combine ball) Alternative to infinite ammo mods Primarily works for

Steam Workshop::Better Ammo on Kill

Enhanced Combat Mod is a vanilla+ modification of Black Mesa. Just few small balance tweaks and new sounds

If I know how to do it, I’ll put it in. I had it put together with some other stuff mostly for personal use as I like to have infinite reserve and crowning witches, but then I decided to upload the infinite reserve part to workshop since I guess some people commenting on the other ones had an issue about gore? Minor problem imo but I’ve recently made some Weapon Scripts that are op but have little ammo in the mag (30 Rounds only). however, i want to mod the reserve ammo i have for the guns (360 by default lets say i want it to be 210) so how do i do it? where can i find the script that allows me to modify the reserve ammo i’ve got for the primary weapons?

Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Second refined iteration with true x3 reserves so its not entirely game breaking. New game recommended! Avoid Ante-up skill! First iteration with modified reserve tables. Experimental version with completely unhinged ammo reserves. Tables multiplied by various amounts typically a duffle bag’s worth of ammo. Created by ?|17. LwFD| EftertruppMastare A script that modify the SPAS with the following stats: 88 damage per pellet 12 pellets per shot 2 rounds capacity 180 ammo reserve L4D1 characters’s hand fix It had 2 rounds capacity to simulate Double Trouble upgrade in DOOM 2016 This is script only, for cannot be refilled with ammo piles BUT you can only refill by grabbing another pistol you may not see the ammo reserve (due to limitations) but it is in there and it will run out if you shoot enough NOTE this replaces the gamemode file so it will not work in some mutations and some mods that changes zombie speed, low ammo scripts or

Disclaimer This model is for public purpose, you are not allowed to decompile it or modify it by any method, any copy of that addon will be taken down according to Steam Workshop’s rules. Features Basic BodyGroup Extras Ragdoll Shorts Fingerposing Playermo

Also alters the ammo boxes so that they don’t delete themselves when at less than 25% capacity, and so the player can pick up less than 25% of their own ammo capacity. Definition for non big brain: In the original code if an ammo box held 100 bullets and a player took 76 of them, the remaining 24 would despawn. Ammo management system, gameplay modulation and display for your Gmod server. Compatible with gamemodes, works even without. Spas 12 Ammo Reserve from 64 to 125 Crossbow Ammo Reserve from 10 to 50 Tripmine Reserve from 6 to 5 NOTE: CHANGES AREN’T PRESENT IN MULTIPLAYER! IF THIS ADDON ISN’T WORKING FOR YOU: Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\362890\1115410791 and move the file Half-Life

Steam Workshop::Carry Ammo Pack = Always in Ammo Upgrade