Square, Rectangle And The Liskov Substitution Principle
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The Liskov Substitution Principle (A.K.A Design by Contract) is an important feature of all programs that conform to the Open-Closed principle. It is only when derived types are completely substitutable for their base types that functions which use those base types can be reused with impunity, and the derived types can be changed with impunity. Chap9. LSP: THE LISKOV SUBSTITUTION PRINCIPLE LSP:里氏替换原则GUIDING THE USE OF INHERITANCE 继承的使用指导THE We’ve been working our way through the SOLID Principles: We’ve encountered the Single Responsibility Principle (SRP) and the Open-Closed Principle (OCP). Now it’s time to examine the somewhat mysterious Liskov Substitution Principle. It appears that a few developers seem a bit perplexed by the LSP. More so than with the other
Liskov Substitution Principle in SOLID
This article explains the Liskov Substitution Principle. The Liskov Substitution Principle (LSP), a key SOLID principle by Barbara Liskov, advocates seamless substitution of base class objects with derived class objects without altering program functionality or correctness. This looks like the Liskov substitution principle that Uncle Bob Martin described: Substitute a derived class (Square) for a base class (Rectangle). From the standpoint of the compiler, the above code properly implements polymorphism and abides by the rules of inheritance in Java. However, this code fails to meet the philosophical and behavioral standard that Liskov
However, the Liskov substitution principle says that you should be able to substitute any of the child classes for its base class and the example of the rectangle/square clearly breaks that rule. If you read articles related to the Liskov principle, one example is very popular. Yes that is Rectangular and Square. Here, I will show you the same but will try to explain each and every aspect clearly. Before starting with the technical discussion, look at the below picture and answer the questions. Conclusion The Square-Rectangle problem is a classic example highlighting the importance of adhering to Liskov’s Substitution Principle in
Example Below is the classic example for which the Likov’s Substitution Principle is violated. In the example 2 classes are used: Rectangle and Square. Let’s assume that the Rectangle object is used somewhere in the application. We extend the application and add the Square class.
A classic example of a Liskov substitution violation is the “square & rectangle problem”. In this problem, it is posed that a Square class can inherit from a Rectangle class. On the face of it, this makes sense; both shapes have two sides, and both calculate their area by multiplying their sides by each other.
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This implementation violates the Liskov Substitution Principle for several reasons: The Square class changes the behavior of the setWidth and setHeight methods. Code that works with a Rectangle expects to be able to change width and height independently. If we substitute a Square for a Rectangle, the program may behave incorrectly.
Understanding the Liskov Substitution Principle with a real-world analogy At first glance, it may seem logical to say that a square is just a Example of the Liskov Substitution Principle The Liskov Substitution Principle (LSP) is one of the foundational principles in object-oriented programming and part of the SOLID principles. LSP states that objects of a superclass should be replaceable with objects of a subclass without affecting the correctness of the program.
The Liskov Substitution Principle (LSP) is one of the five essential SOLID design principles. These principles are guidelines for the proper usage of object-oriented features. I think first problem is that Liskov Substitution Principle is hurt because square extends rectangle so there is no issue saying a square is a rectangle but you cannot say a rectangle is a square which the code does, so this principle is hurt I think for this reason. The Liskov Substitution Principle (LSP) is a crucial concept in object-oriented programming, which helps in maintaining the integrity of the system’s design. In this article, we will explore the Liskov Substitution Principle in C# and its significance in the SOLID principles.
In this post, I will discuss the Liskov Substitution Principle. The Liskov Substitution Principle (LSP): functions that use pointers to base classes must be able to use objects of derived classes without knowing it. When first learning about object oriented programming, inheritance is usually described as an “is a” relationship. The Square class was designed with an is-A relationship to Rectangle , but in reality: A square is not simply a rectangle with equal sides in terms of object-oriented behavior.
Liskov Substitution Principle by Example Assume, we have implemented a class Rectangle in our system. class Rectangle { public void setWidth(int width) { this.width = width; } public void setHeight(int height) { this.height = height; } public void area() {return height * width;} } Let’s now assume that we want to implement a class Square and want to maximize reuse. In this case, while a square is-a rectangle in a geometric sense, substituting Square objects where Rectangle objects are expected can violate the Liskov Substitution Principle because the behavior of setting width and height in a Rectangle is different from that in a Square. Specifically: When you set the Width of a Square, it also changes the Height, which breaks the
How to apply the Liskov substitution principle in Java
Learn the Liskov Substitution Principle, a key OOP concept, through simple examples, real-world analogies, and practical tips for clean code. The circle–ellipse problem in software development (sometimes called the square–rectangle problem) illustrates several pitfalls which can arise when using subtype polymorphism in object modelling. The issues are most commonly encountered when using object-oriented programming (OOP). By definition, this problem is a violation of the Liskov substitution principle, one of the The objection to this approach is that while a square “is a” rectangle in a mathematical sense, the parent class, rectangle, cannot easily described in terms of a square and thus this model violates one of the fundamental parts of SOLID programming—the Liskov substitution principle.
This principle is like the Open/Closed Principle, and following the open/closed principle can make it easier to follow the Liskov principle. This violates the Liskov Substitution Principle because the Square class does not behave as a proper substitute for the Rectangle class. The Square class modifies the behavior of the base class methods, which leads to unexpected and inconsistent behavior.
L — LSP — Liskov’s substitution principle Definitions Derived classes must be substitutable for their base classesA program that uses an interface must not be confused by an implementation of that interface.If S is a subtype of T, then objects of type T may be replaced with objects of type S without altering any of the desirable properties of the program. Liskov’s Substitution
Discover how Liskov Substitution Principle violations in Java code lead to unexpected bugs, and learn effective strategies to ensure code resilience and maintainability. Square no longer inherits from Rectangle, thus avoiding the problematic setter override. Both Rectangle and Square correctly implement the Shape interface’s getArea() method.
Now, imagine we implement a Square class, which is also by definition a Rectangle. You can’t set the width and height of a square independently, those two values are always the same for a square. In addition to the public interface of Rectangle, Square implements the set_side method. If someone has a reference to Rectangle and calls setWidth(10); setHeight(5); the contract for a rectangle states that the dimensions should now be 10×5, but if the reference is actually to a Square the dimensions will be modified to make it a square shape. The Square class is an example of violating LSP. I’m very new to the SOLID design principles. One thing I had problem with understanding is the „Square-rectangle“ example of a Liskov Substition Principle violation. Why should the Height/Width set
SOLID Principles by Examples: Liskov Substitution Principle
When designing object-oriented systems, one of the key principles to consider is Liskov’s Substitution Principle (LSP). It’s one of the five SOLID principles that guide developers in creating This approach ensures that the calculateArea function works correctly with both Rectangle and Square. Conclusion: Following the Liskov Substitution Principle ensures that derived classes or subclasses can stand in for their base classes without affecting the correctness of the program. This principle promotes the use of polymorphism and helps maintain a reliable
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