Save Our Ship Simplified Mod ⋆ Rimworld Base
Di: Ava
Universum/RimNauts & Save our Ship 2 – Adds genes which lets pawns handle the vacuum of space. Zombieland – Depending on genes some
Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists‘ stories in orbit – engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps even discovering a phenomenal cosmic secret or two!
Presets: Allows you to save and load presets, similar to how it works in “EdB Prepare Carefully”. Later we will allow modders to ship their own Download the best RimWorld Mods that will add or affect gameplay to RimWorld. New weapons, incidents, psychology, and more!
RimWorld Mods ⋆ RimWorld Base
Vanilla Factions Expanded – Pirates Mod greatly expands the vanilla pirate faction by adding new events, technology, defense means etc. We are also adding two new factions – Junkers, which are inspired by the hordes of Huns, but instead of riding horses, they weld themselves inside powerful warcaskets; and Mercenaries, a spacer
The Titular Royalty Mod adds titles to the player faction you can grant to your pawns with the Staff of Royalty (Requires Royalty, duh) In order to craft the Staff of Royalty at a smithy you will need the Smithing technology Titular Royalty Mod features The Staff of Royalty, use the ranged ability to give your colonists titles! a custom title list, based off real noble titles. The Dubs Mint Menus Mod adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Dubs Mint Menus Mod features Mint wheel, a floating designator selector that can be opened via hotkey or mouse button, assign up to 20 Vanilla Factions Expanded – Empire Mod is compatible with existing saves.
Saves any ship you launch to a file. You can then start a new game using this ship to continue your colonists‘ stories on another world! Research, player faction data, and pawn relationships a The Advanced mode works exactly like the Basic mod, but you have 4 positions to work with instead. Same deal: shift+click a slot to save a position, just click to send the selected pawns to the position they have been assigned under that number.
Combat Extended completely overhauls combat. It adds completely new shooting and melee mechanics, an inventory system and rebalances the health system.
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- Steam Workshop::Save Our Ship 2
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There is. It’s called Save our Ship 2. Building a ship for exploration and space travel, even using it as a base. Yeah, unless Odyssey is mindblowing, imma just skip it, considering that this mod and other mods exist that can do the same thing :/ Ship hull is also the floors in SOS2, anything on them moves with the ship in that mod. Was wondering if stuff on the floor hulls saved with this version but from the sound of it the awnser is no.
The RimWorld Base is a website for all the RimWorld related content where you upload your own content or check out what others have to share! Incompatible Mod: Save Our Ship 2. Semi Incompatible Mods: Hospitality (When Guests from hostile faction are visiting, you cannot Get the Grouping Create groups – simply select some pawns, click the create group button – That’s all. There are a multitude of management tools for you to utilize. From customization to work orders to battle formations, just start reading tooltips – and enjoy the ride. You can also play without the group mechanic Simply hide the groups if you prefer to only use our Pawn Display
Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists‘ stories in orbit – engaging in ship-to 1.6K votes, 161 comments. 493K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here!
1: yes, you can have seperate ships, see my post in my history about my “mother” ship. 2: new planet works fine, but you leave everything not on the ship behind. 3: I commonly use other power sources, rather than the SOS2 power. The Dubs Bad Hygiene Mod adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks you name it! Steam Workshop: RimWorld. 推荐配合原版必备mod使用: https://steamcommunity.com/sharedfiles/filedetails/?id=2898263484
Compatibility notes The Character Editor Mod should be compatible with every mod, even those that add hairdefs and bodydefs. Special thanks to: Proxyer for japanese translation and 黄俊浩 for simplified chinese translation. Character Editor Mod is Steam Workshop: RimWorld. Mods that work with Save our Ship 2
The Vanilla Factions Expanded – Mechanoids Mod is unlike any other. A group of talented modders came together to make sure this mod is not only full of new interesting content, but also provides something to make the game a bit more dynamic.
GrimWorld 40,000 “Angels of Death” Mod is made by a fan for a fan because, as you can see, mods for RimWorld from the Warhammer universe are, often, unfinished. Alpha Pack Mod Pack is a powerhouse collection of high-impact, feature-rich mods designed to expand and enhance nearly every aspect of RimWorld. Focused on advanced systems, alpha-tier content, and deep integration, this pack brings cutting-edge frameworks, unique animals and biomes, powerful utilities, immersive visuals, and modular
What factions can use mechanoids can be configured in the mod options. Many more things, just install the mod and you’ll see! One of the most
A Dog Said Animal Prosthetics 2 Mod is compatible with existing saves. Immigrants Mod brings inspired gameplay elements from Dwarf Fortress and the mod A Colonist A Day by WalkingProblem, creating dynamic immigrant waves that add variety and new colonists to your RimWorld experience. Taking Save Our Ship from its initial proof of concept to something that should last the test of time, SOS 2.7’s Community Branch Update represents 2 years of effort by mod community members. There are more bug fixes, refactored code, and new features than is possible to list. If you enjoyed SOS2 before, you’ll enjoy it much more.
The Blueprints mod allows for a quick construction of repetitive rooms and areas. It will allow you to copy the layout and contents of a room and paste it as many times as you want. Blueprints mod features Create blueprint. Use the “Create” button to drag over an area with existing constructions. Floors, walls and furniture will all be designated and included in the
With the My Little Planet Mod you can generate smaller worlds. That’s all. My Little Planet Mod features A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Compatibility notes You can add this mod to existing saves (no effect on already
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