Easier Way To Layout Blocks? :: Space Engineers General Discussions
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I need a realiable way to dig mid to huge sized tunnels. In space it’s easy (no gravity), however I could’nt find a way doing that on earth. The tunnel drills I’ve build are simply I believe what you are referring to are compound blocks. Blocks that can go into others without the non hit-box getting in the way. Keen seems to not want to add these into the Hi, maybe it got too much strength on the connectors? I always Ctrl+right or left click on the connector „Strength slider“ and set it to > 0.0010 to avoid breaking blocks on

Update notes (today) mention „one-way“ sort. What does that mean, exactly? Factorio had a mod (no longer updated) whereby one side of the device accepted conveyor Yep, sans some very space-consuming trickiness with rotors, there’s no way to do this yet. There are whispers in the dimly lit maintenance access under my refinery station
Best way to dig tunnels on earth? :: Space Engineers General Discussions
Our space station was airtight. I rearranged some exterior blocks, exterior conveyors, and interior conveyors and now the entire station is no longer airtight. I sectioned
Space Engineers All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Space Engineers > General Discussions > Topic Details X4 Every time I try to build a large-grid ship, I figure that the construction looks good in the beginning then I delete the whole thing because of lack of ideas and due to it looking worse Hi, no we are not able to do this on pasting so you will have to paste a second time if you need. I recommend to aim at the grid where you want it to merge and use CTRL+C
Well, the assembler is less efficient for space and adding speed modules (vanilla is 2 blocks with 8 attachment points, industrial assembler is 4 blocks with 8 attachment points). I need to dig a big hole, easiest is best in this case, around 100×100 at least, while about 50-100 deep. Any suggestions on how to go about this? Voxel, mod, ect, all ideas
- Coloring a block :: Space Engineers General Discussions
- Merge two grids? :: Space Engineers General Discussions
- True Half Blocks :: Space Engineers General Discussions
Hi, First of all thanks for this amazing game, for be free world, for be free mind! Im trying to change the keys for rotate the cubes, becose do not like to move my hand every time i
Tbh I think Space Engineers really needs a general quality of life upgrade. Theres so many cool features and shortcuts in this game, but everything is so clunky and confusing.
Best armor layout for a battleship? :: Space Engineers General Discussions
Use merge blocks (one on a station, one on the ship) to convert it to a station. I tried placing a new station block in open space, then taking the junk ship and locking the Is there a Software Paint / Photoshop like that will allow you to make a 2D blueprint up / side / front / back using or simulating blocks from Space Engineers? Maybe I would like a way to only enable a layer, then work the next one on top. But this is not going to happen yet (or ever). So I was wondering if there was a possibility to change the

So I was fiddling with fighter crafts, and instead of designing multiple crafts for different purposes, I’v decided to design a singular multipurpose craft which can fit different Space Engineers All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Space Engineers > General Discussions > Topic Details Functionally identical to the vanilla wind turbine, but stackable! Includes a 15 meter long pole, and a light lantern. The light lantern is to spread low-intensity light over a very
Heavy armor, Spaced armor, Decoys, Protecting Vital components, Secondary cockpit. That’s all basic stuff. I can’t really think of anything else (HALP) Spaced armor is a This mod adds a Paint Gun hand tool giving an easier and more immersive way of coloring and skinning blocks. The biggest benefit is it aims like a hand welder/grinder, you can
As title describes, is there any way to remove Rock from protruding out of blocks without damaging them? Is the a technique or mod to do this? I want the same kind of effect
Hello. Simply – how to manipulate a piston in a precise manner? I know that I need to assign extend/retract or reverse to a 4 button panel for example. I can set min/max distance. I remember the old versions it was alot more flid when rotating the blueprint, but now its just hard flips and i cant get the ship straight so it just crashes into the ground. Any way
Everytime I think about coming back to Space Engineers I feel bored, mainly because of how the building system works. Even a small ship is boring as hell to build one, block by block, even Is there a way to paint entire ships quickly? Does anyone know of a method or mod which allows entire ships to be repainted without having to manually repaint blocks individually?
If you made the left click in plane mode a little less quick to start making a plane, and had holding down the cntrl key allow you to make a line, you’d be able to make single I think the issue you are having is because blocks always have to be following the X,Y,Z planes.. if you push M you will see the planes appear when you highigh over a block. I Space Engineers All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Space Engineers > General Discussions > Topic Details
Could anyone suggest a good, updated guide for building a setup for grinding captured ships? Most of the ones I’m finding by „just googling it“ seem kind of outdated. I know
What is teh best way to apply solar panels in terms of designing them to be adjustable so you can tune them into the sun properly? Is there a good way (or a reason) to
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